Despite dying all the way back in Saw III, Jigsaw is back for an eighth twisted and gruesome game after a lengthy absence.
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More than a decade has passed since John Kramer, a.k.a. the Jigsaw Killer (Tobin Bell) – the man notorious for kidnapping people and putting them in traps that force them to mutilate themselves to escape death as a means of creating a newfound appreciation for life – and his circle of successors all met grisly ends. The violence has ceased, until now; as police shoot down a petty thug, a triggering mechanism is activated and sets in motion a new game played by five people trapped in a remote barn filled with diabolically lethal things at every turn. Mangled bodies start turning up, and as the investigative team, including Detective Halloran (Callum Keith Rennie) and forensic doctors Logan Nelson (Matt Passmore) and Eleanor Bonneville (Hannah Emily Anderson) dig deeper, all the evidence points to the late Jigsaw as the perpetrator.
It wasn’t too much of a stretch to predict that 2010’s Saw 3D was never going to be The Final Chapter as it claimed; nothing in Hollywood, especially in the horror genre (and especially one of the horror genre’s highest-grossing franchises) ever stays dead anymore, so by that logic Jigsaw was always inevitable. The good news is that its source is one of the genre’s most inventive, if not for the faint of heart series, and despite it having narratively driven itself into a dead end, this belated eighth entry manages to breathe a bit of new life into its corpse, doing its many fans justice and pulling off a few neat tricks of its own.
Taking the reins from its Australian creators James Wan and Leigh Whannell (who remain as producers) is, appropriately, another Aussie horror filmmaking duo, The Spierig Brothers (Daybreakers, Predestination). Their biggest adjustment to proceedings is the visual style – gone is the grainy, low-grade camerawork, grungy bathrooms and rust as far as the eye can see, updated with slick cinematography and, for the first time, shiny and new-looking killing instruments. The Spierigs are aware that audience expectations have changed since Saw last soaked our screens in blood, and so the story deviates from the usual formula too; we follow the police investigation equally as much as the victims of the latest game, veering slightly away from the torture-porn trappings that later entries became and closer to the psychological thrills of the first film.
Which is not to say that Jigsaw isn’t gory; there are new traps here that rank up there with the series’ stomach-churning best, from the body-shredding spiral blade contraption to the flesh-cutting laser collars – fans can rest easy with the amount of blood and guts spilled. Pleasingly, after being sidelined for so long, the iconic Jigsaw himself takes centre stage once again, with the mystery of how exactly he has returned forming the core of the plot. Bell still dominates in his signature role, and the story that once again explores his backstory alongside his legacy makes a franchise that felt all out of places to go feel like it actually has plenty of fresh directions to take us in.
Updates aside, this is still quintessentially Saw, which does mean it shares the series problems too; most of which usually boil down to its writing. Though tricksy, it’s always relied on quite a large suspension of disbelief given the huge coincidences that cause everything to fall into place just right and push each plot point into place, and Jigsaw is no different. Again, the twist ending is awfully contrived and frankly ridiculous if you put even a smidgen of thought into it.
But though it doesn’t quite reach the franchise high point, Jigsaw surpasses a good portion of the sequels and exceeds expectations; though it won’t win Saw many new fans, and its potential as a series reboot remains to be seen, this is an interesting and satisfying enough long-awaited follow-up.
Jigsaw is available in Australian cinemas from November 02
Image courtesy of Studio Canal Australia 2017